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DRY (Drying principle)

Do not repeat yourself This term was coined in 1999 by Dave Thomas and Andy Hunt in the book they created The Programmatic Programmer. The definition they made was like “Every piece of knowledge or logic must have a single, clear representation within a system.” DRY in the use of software engineering, is the principleContinue reading “DRY (Drying principle)”

SOLID

Solid principles are divided into five different parts of programming and a design that addresses objects. Robert Cecil Martin or also known as “Uncle Bob”, was the one who introduced this type of anchoring or principle also called SOLID. This is one of the principles, where each letter represents a method which is represented byContinue reading “SOLID”

Design Principles

The four fundamental ideas of Object-Oriented Programming are Encapsulation, Abstraction, Inheritance, and Polymorphism. OOP allows programmers to approach software development as if they were dealing with real-world objects. People in real life have the skills and expertise to do a variety of tasks. Objects in OOP feature fields for storing knowledge, state, and data, asContinue reading “Design Principles”

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